"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.GameConfig = void 0;
class GameConfig {
}
exports.GameConfig = GameConfig;
GameConfig.Channel_Type = {
    Web: 0,
    Ios: 1,
    android: 2,
};
GameConfig.Account_Type = {
    Account: 0,
    Wechat: 1,
    Phone: 2, //手机号
};
GameConfig.Status_Type = {
    FengJin: 0,
    Normal: 1,
    Test: 2, //测试账号
};
GameConfig.Sex_Type = {
    Mail: 0,
    FeMail: 1 //女
};
GameConfig.Game_Num = 6;
GameConfig.Game_Type = {
    Mj: 1,
    ddz: 2,
    // huanghua_mj: 1, //黄骅麻将
    jianziding: 3,
    cangxian_mj: 4,
    paodekuai: 5,
    dazhonger_mj: 6, //大众二人麻将
};
GameConfig.GameNameList = [
    "所有游戏", "黄骅麻将", "斗地主", "尖子顶", "沧县麻将", "跑得快", "大众二人麻将"
];
GameConfig.Chat_Type = {
    Word: 1,
    Emoji: 2,
    Magic: 3,
};
GameConfig.upload_pic_type = {
    HeadImg: 1,
    Img1: 2,
    Img2: 3
};
GameConfig.Gems_History_Reason = {
    Charge: "充值",
    Create_Room: "创建房间扣除",
    Dismiss_Room: "解散房间回退",
    Give_By_Invite_Add: "上级赠予获得",
    Give_By_Invite_Dec: "赠予下级扣除",
    Gm_Add: "后台增加"
};
GameConfig.Coins_History_Reason = {
    Exchange_By_income: "兑换",
    Charge: "充值",
    Exchange_To_meili: "兑换为魅力",
    Gm_Add: "后台增加",
    JinbiChang_create: "金币场创建房间",
    Jinbi_Special_create: "金币跑得快特殊房间",
    Ziyouchang_create: "自由场房间",
    huanghua_mj_jinbi: "黄骅麻将金币场结算",
    ddz_jinbi: "斗地主金币场结算",
    jianziding_jinbi: "尖子顶金币场结算",
    cangxian_mj_jinbi: "沧县麻将金币场结算",
    paodekuai_jinbi: "跑得快金币场结算",
    dazhonger_mj_jinbi: "大众二人麻将金币场结算",
    match_create: "比赛场服务费",
};
GameConfig.Income_History_Reason = {
    Gm_Add: "后台增加",
};
GameConfig.Meilis_History_Reason = {
    Exchange_To_meili: "兑换为魅力",
    Gm_Add: "后台增加"
};
GameConfig.System_Setting = {
    notice: "notice",
};
//比赛最大多少回合
GameConfig.Max_Match_Turn = 20;
GameConfig.Max_Charge_Limit_Time = 300 * 1000;
GameConfig.specialList = [
    100000
];
